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FrameForge 3D Previz Software Free Update Adds Animation, QuickTime Exporting

San Diego, CA (PRWeb) December 1, 2006 -- FrameForge 3D Studio 2, already the most cost-effective 3D previsualization software available, raises the bar again. This free update delivers automatic and unlimited dynamic actor blocking and camera choreography simulation that results in unprecedented animatic realism. Another significant addition, QuickTime export creates a workflow bridge to NLE presentation software products. The new V.2.5 is available for download via the program's Help/Check for New Updates menu selection. See http://FrameForge3D.com/v25-update.php for more details.

FrameForge's 'Control Room' paradigm lets numerous cameras look at the selected set at the same time. All cameras generate photo-optically correct POVs taking the guesswork out of designing visual content for film, TV and commercials. Writers, directors, filmmakers and commercial creatives save tremendous time and money exploring optically-correct previsualizations before shooting. Users can choose film size and various lens packages to see shots as they will be seen by their selected camera and lens group PLUS capturing an overhead set blueprint with all set elements and relevant setup data to aid live production. See http://www.frameforge3d.com/ff3d-in-10-minutes-flat/small/index.html for instructive animation on FrameForge Design.

Whether producing presentations for investors or conveying production data to principals for shooting, FrameForge lets directors, filmmakers and commercial creatives be sure that what they've planned for will work and minimizing wasted time when shooting live on set.

...it's the closest thing to shooting live.

Frame Forge 3D Studio takes the guesswork out of directing film, TV, videos and commercials with optically-correct storyboards.

Screenwriters have had script processors for years and now directors, movie makers, and advertising creatives have the first storyboard software tool that delivers real previsualization and MULTI-CAMERA exploration of shot coverage BEFORE going on location.

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